WebTTDPLAYER GUIDE Play WebTTD
Welcome to the shared world

WEBTTD FIELD GUIDE

Build, connect, and keep the world moving

Build useful transport links, carry passengers and freight, and grow your company at your own pace.

WebTTD is a multiplayer transport and company-building game inspired by OpenTTD. The map is shared: players can build their own networks, work together in a company, and make use of infrastructure created by other players when access is available.

Your first goal is simple: find a need, connect it with a road or railway, and run a vehicle that can serve it. Towns create passengers; industries produce goods. Deliveries bring in revenue that you can put toward your next useful link.

A bus route linking two towns with a road and a stop in each town
One small, reliable connection is a good start.

Pick a first project

Your idea Start here
Carry passengers between nearby towns Build a road and bus route
Move a product between industries Build a railway
Plan a budget and understand income Money and making a route pay
Play with friends or join a company Companies and chat
Learn how this MMO differs from OpenTTD WebTTD and OpenTTD

Your first few minutes

  1. Sign in from the Game, company login and server toolbar menu. If you do not have a company yet, choose Start a company or Join an existing company.
  2. Pan the map by right-dragging and zoom with the mouse wheel. The Town directory and Industry directory can help you find a starting area.
  3. Pick one short connection. Look for an existing road or track you can reuse before paying to build a new one.
  4. Build matching stops, a depot, and a vehicle; then create and assign a route. The in-game Help window also gives a quick construction checklist.

Development notice: WebTTD is in active development. Game rules, prices, and features can change, and world data may be reset while the game is being developed.

A good network grows in stages

Start with a service that is easy to understand and maintain. Check that the stops can collect the cargo you want to carry, that the destination accepts it, and that your company can afford both construction and vehicle running costs. When the service is working, use the company and vehicle finance windows to decide what to improve next.